<?php
/*
* MemCached PHP client
* Copyright (c) 2003
* Ryan Gilfether <hotrodder@rocketmail.com>
* http://www.gilfether.com
*
* Originally translated from Brad Fitzpatrick's <brad@danga.com> MemCached Perl client
* See the memcached website:
* http://www.danga.com/memcached/
*
* This module is Copyright (c) 2003 Ryan Gilfether.
* All rights reserved.
* You may distribute under the terms of the GNU General Public License
* This is free software. IT COMES WITHOUT WARRANTY OF ANY KIND.
*
*/

/**
* version string
*/
define("MC_VERSION", "1.0.10");
/**
* int, buffer size used for sending and receiving
* data from sockets
*/
define("MC_BUFFER_SZ", 1024);
/**
* MemCached error numbers
*/
define("MC_ERR_NOT_ACTIVE", 1001);    // no active servers
define("MC_ERR_SOCKET_WRITE", 1002);    // socket_write() failed
define("MC_ERR_SOCKET_READ", 1003);    // socket_read() failed
define("MC_ERR_SOCKET_CONNECT", 1004);    // failed to connect to host
define("MC_ERR_DELETE", 1005);        // delete() did not recieve DELETED command
define("MC_ERR_HOST_FORMAT", 1006);    // sock_to_host() invalid host format
define("MC_ERR_HOST_DEAD", 1007);    // sock_to_host() host is dead
define("MC_ERR_GET_SOCK", 1008);    // get_sock() failed to find a valid socket
define("MC_ERR_SET", 1009);        // _set() failed to receive the STORED response
define("MC_ERR_GET_KEY", 1010);        // _load_items no values returned for key(s)
define("MC_ERR_LOADITEM_END", 1011);    // _load_items failed to receive END response
define("MC_ERR_LOADITEM_BYTES", 1012);    // _load_items bytes read larger than bytes available


/**
* MemCached PHP client Class.
*
* Communicates with the MemCached server, and executes the MemCached protocol
* MemCached available at http://www.danga.com/memcached
*
* @author Ryan Gilfether <ryan@gilfether.com>
* @package MemCachedClient
* @access public
* @version 1.0.10
*/
class MemCachedClient
{
   /**
    * array of servers no long available
    * @var array
    */
   var $host_dead;
   /**
    * array of open sockets
    * @var array
    */
   var $cache_sock;
   /**
    * determine if debugging is either on or off
    * @var bool
    */
   var $debug;
   /**
    * array of servers to attempt to use, "host:port" string format
    * @var array
    */
   var $servers;
   /**
    * count of currently active connections to servers
    * @var int
    */
   var $active;
   /**
    * error code if one is set
    * @var int
    */
   var $errno;
   /**
    * string describing error
    * @var string
    */
   var $errstr;
   /**
    * size of val to force compression; 0 turns off; defaults 1
    * @ var int
    */
   var $compress = 1;
   /**
    * temp flag to turn compression on/off; defaults on
    * @ var int
    */
   var $comp_active = 1;

   /**
    * array that contains parsed out buckets
    * @ var array
    */
   var $bucket;


   /**
    * Constructor
    *
    * Creates a new MemCachedClient object
    * Takes one parameter, a array of options.  The most important key is
    * $options["servers"], but that can also be set later with the set_servers()
    * method.  The servers must be an array of hosts, each of which is
    * either a scalar of the form <10.0.0.10:11211> or an array of the
    * former and an integer weight value.  (the default weight if
    * unspecified is 1.)  It's recommended that weight values be kept as low
    * as possible, as this module currently allocates memory for bucket
    * distribution proportional to the total host weights.
    * $options["debug"] turns the debugging on if set to true
    *
    * @access public
    * @param array $option an array of servers and debug status
    * @return object MemCachedClient the new MemCachedClient object
    */
   function MemCachedClient($options = 0)
   {
       if(is_array($options))
       {
           $this->set_servers($options["servers"]);
           $this->debug = $options["debug"];
           $this->compress = $options["compress"];
           $this->cache_sock = array();
       }

       $this->errno = 0;
       $this->errstr = "";
   }


   /**
    * sets up the list of servers and the ports to connect to
    * takes an array of servers in the same format as in the constructor
    *
    * @access public
    * @param array $servers array of servers in the format described in the constructor
    */
   function set_servers($servers)
   {
       $this->servers = $servers;
       $this->active = count($this->servers);
   }


   /**
    * if $do_debug is set to true, will print out
    * debugging info, else debug is turned off
    *
    * @access public
    * @param bool $do_debug set to true to turn debugging on, false to turn off
    */
   function set_debug($do_debug)
   {
       $this->debug = $do_debug;
   }


   /**
    * remove all cached hosts that are no longer good
    *
    * @access public
    */
   function forget_dead_hosts()
   {
       unset($this->host_dead);
   }


   /**
    * disconnects from all servers
    *
    * @access public
    */
   function disconnect_all()
   {
       foreach($this->cache_sock as $sock)
           socket_close($sock);

       unset($this->cache_sock);
       $this->active = 0;
   }


   /**
    * removes the key from the MemCache
    * $time is the amount of time in seconds (or Unix time) until which
    * the client wishes the server to refuse "add" and "replace" commands
    * with this key. For this amount of item, the item is put into a
    * delete queue, which means that it won't possible to retrieve it by
    * the "get" command, but "add" and "replace" command with this key
    * will also fail (the "set" command will succeed, however). After the
    * time passes, the item is finally deleted from server memory.
    * The parameter $time is optional, and, if absent, defaults to 0
    * (which means that the item will be deleted immediately and further
    * storage commands with this key will succeed).
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_DELETE
    *
    * @access public
    * @param string $key the key to delete
    * @param timestamp $time optional, the amount of time server will refuse commands on key
    * @return bool TRUE on success, FALSE if key does not exist
    */
   function delete($key, $time = 0)
   {
       if(!$this->active)
       {
           $this->errno = MC_ERR_NOT_ACTIVE;
           $this->errstr = "No active servers are available";

           if($this->debug)
               $this->_debug("delete(): There are no active servers available.");

           return FALSE;
       }

       $sock = $this->get_sock($key);

       if(!is_resource($sock))
       {
           $this->errno = MC_ERR_GET_SOCK;
           $this->errstr = "Unable to retrieve a valid socket.";

           if($this->debug)
               $this->_debug("delete(): get_sock() returned an invalid socket.");

           return FALSE;
       }

       if(is_array($key))
           $key = $key[1];

       $cmd = "delete $key $time\r\n";
       $cmd_len = strlen($cmd);
       $offset = 0;

       // now send the command
       while($offset < $cmd_len)
       {
           $result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);

           if($result !== FALSE)
               $offset += $result;
           else if($offset < $cmd_len)
           {
               $this->errno = MC_ERR_SOCKET_WRITE;
               $this->errstr = "Failed to write to socket.";

               if($this->debug)
               {
                   $sockerr = socket_last_error($sock);
                   $this->_debug("delete(): socket_write() returned FALSE. Socket Error $sockerr: ".socket_strerror($sockerr));
               }

               return FALSE;
           }
       }

       // now read the server's response
       if(($retval = socket_read($sock, MC_BUFFER_SZ, PHP_NORMAL_READ)) === FALSE)
       {
           $this->errno = MC_ERR_SOCKET_READ;
           $this->errstr = "Failed to read from socket.";

           if($this->debug)
           {
               $sockerr = socket_last_error($sock);
               $this->_debug("delete(): socket_read() returned FALSE. Socket Error $sockerr: ".socket_strerror($sockerr));
           }

           return FALSE;
       }

       // remove the \r\n from the end
       $retval = rtrim($retval);

       // now read the server's response
       if($retval == "DELETED")
           return TRUE;
       else
       {
           // something went wrong, create the error
           $this->errno = MC_ERR_DELETE;
           $this->errstr = "Failed to receive DELETED response from server.";

           if($this->debug)
               $this->_debug("delete(): Failed to receive DELETED response from server. Received $retval instead.");

           return FALSE;
       }
   }


   /**
    * Like set(), but only stores in memcache if the key doesn't already exist.
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_SET
    *
    * @access public
    * @param string $key the key to set
    * @param mixed $val the value of the key
    * @param timestamp $exptime optional, the to to live of the key
    * @return bool TRUE on success, else FALSE
    */
   function add($key, $val, $exptime = 0)
   {
       return $this->_set("add", $key, $val, $exptime);
   }


   /**
    * Like set(), but only stores in memcache if the key already exists.
    * returns TRUE on success else FALSE
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_SET
    *
    * @access public
    * @param string $key the key to set
    * @param mixed $val the value of the key
    * @param timestamp $exptime optional, the to to live of the key
    * @return bool TRUE on success, else FALSE
    */
   function replace($key, $val, $exptime = 0)
   {
       return $this->_set("replace", $key, $val, $exptime);
   }


   /**
    * Unconditionally sets a key to a given value in the memcache.  Returns true
    * if it was stored successfully.
    * The $key can optionally be an arrayref, with the first element being the
    * hash value, as described above.
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_SET
    *
    * @access public
    * @param string $key the key to set
    * @param mixed $val the value of the key
    * @param timestamp $exptime optional, the to to live of the key
    * @return bool TRUE on success, else FALSE
    */
   function set($key, $val, $exptime = 0)
   {
       return $this->_set("set", $key, $val, $exptime);
   }


   /**
    * Retrieves a key from the memcache.  Returns the value (automatically
    * unserialized, if necessary) or FALSE if it fails.
    * The $key can optionally be an array, with the first element being the
    * hash value, if you want to avoid making this module calculate a hash
    * value.  You may prefer, for example, to keep all of a given user's
    * objects on the same memcache server, so you could use the user's
    * unique id as the hash value.
    * Possible errors set are:
    *        MC_ERR_GET_KEY
    *
    * @access public
    * @param string $key the key to retrieve
    * @return mixed the value of the key, FALSE on error
    */
   function get($key)
   {
       $val =& $this->get_multi($key);

       if(!$val)
       {
           $this->errno = MC_ERR_GET_KEY;
           $this->errstr = "No value found for key $key";

           if($this->debug)
               $this->_debug("get(): No value found for key $key");

           return FALSE;
       }

       return $val[$key];
   }


   /**
    * just like get(), but takes an array of keys, returns FALSE on error
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *
    * @access public
    * @param array $keys the keys to retrieve
    * @return array the value of each key, FALSE on error
    */
   function get_multi($keys)
   {
       $sock_keys = array();
       $socks = array();
       $val = 0;

       if(!$this->active)
       {
           $this->errno = MC_ERR_NOT_ACTIVE;
           $this->errstr = "No active servers are available";

           if($this->debug)
               $this->_debug("get_multi(): There are no active servers available.");

           return FALSE;
       }

       if(!is_array($keys))
       {
           $arr[] = $keys;
           $keys = $arr;
       }

       foreach($keys as $k)
       {
           $sock = $this->get_sock($k);

           if($sock)
           {
               $k = is_array($k) ? $k[1] : $k;

               if(@!is_array($sock_keys[$sock]))
                   $sock_keys[$sock] = array();

               // if $sock_keys[$sock] doesn't exist, create it
               if(!$sock_keys[$sock])
                   $socks[] = $sock;

               $sock_keys[$sock][] = $k;
           }
       }

       if(!is_array($socks))
       {
           $arr[] = $socks;
           $socks = $arr;
       }

       foreach($socks as $s)
       {
           $this->_load_items($s, $val, $sock_keys[$sock]);
       }

       if($this->debug)
       {
           while(list($k, $v) = @each($val))
               $this->_debug("MemCache: got $k = $v\n");
       }

       return $val;
   }


   /**
    * Sends a command to the server to atomically increment the value for
    * $key by $value, or by 1 if $value is undefined.  Returns FALSE if $key
    * doesn't exist on server, otherwise it returns the new value after
    * incrementing.  Value should be zero or greater.  Overflow on server
    * is not checked.  Be aware of values approaching 2**32.  See decr.
    * ONLY WORKS WITH NUMERIC VALUES
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *
    * @access public
    * @param string $key the keys to increment
    * @param int $value the amount to increment the key bye
    * @return int the new value of the key, else FALSE
    */
   function incr($key, $value = 1)
   {
       return $this->_incrdecr("incr", $key, $value);
   }


   /**
    * Like incr, but decrements.  Unlike incr, underflow is checked and new
    * values are capped at 0.  If server value is 1, a decrement of 2
    * returns 0, not -1.
    * ONLY WORKS WITH NUMERIC VALUES
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *
    * @access public
    * @param string $key the keys to increment
    * @param int $value the amount to increment the key bye
    * @return int the new value of the key, else FALSE
    */
   function decr($key, $value = 1)
   {
       return $this->_incrdecr("decr", $key, $value);
   }


   /**
    * When a function returns FALSE, an error code is set.
    * This funtion will return the error code.
    * See error_string()
    *
    * @access public
    * @return int the value of the last error code
    */
   function error()
   {
       return $this->errno;
   }


   /**
    * Returns a string describing the error set in error()
    * See error()
    *
    * @access public
    * @return int a string describing the error code given
    */
   function error_string()
   {
       return $this->errstr;
   }


   /**
    * Resets the error number and error string
    *
    * @access public
    */
   function error_clear()
   {
       // reset to no error
       $this->errno = 0;
       $this->errstr = "";
   }


   /**
    *    temporarily sets compression on or off
    *    turning it off, and then back on will result in the compression threshold going
    *    back to the original setting from $options
    *    @param int $setting setting of compression (0=off|1=on)
    */

    function set_compression($setting=1) {
        if ($setting != 0) {
            $this->comp_active = 1;
        } else {
            $this->comp_active = 0;
        }
    }



   /*
    * PRIVATE FUNCTIONS
    */


   /**
    * connects to a server
    * The $host may either a string int the form of host:port or an array of the
    * former and an integer weight value.  (the default weight if
    * unspecified is 1.) See the constructor for details
    * Possible errors set are:
    *        MC_ERR_HOST_FORMAT
    *        MC_ERR_HOST_DEAD
    *        MC_ERR_SOCKET_CONNECT
    *
    * @access private
    * @param mixed $host either an array or a string
    * @return resource the socket of the new connection, else FALSE
    */
   function sock_to_host($host)
   {
       if(is_array($host))
           $host = array_shift($host);

       $now = time();

       // seperate the ip from the port, index 0 = ip, index 1 = port
       $conn = explode(":", $host);
       if(count($conn) != 2)
       {
           $this->errno = MC_ERR_HOST_FORMAT;
           $this->errstr = "Host address was not in the format of host:port";

           if($this->debug)
               $this->_debug("sock_to_host(): Host address was not in the format of host:port");

           return FALSE;
       }

       if(@($this->host_dead[$host] && $this->host_dead[$host] > $now) ||
       @($this->host_dead[$conn[0]] && $this->host_dead[$conn[0]] > $now))
       {
           $this->errno = MC_ERR_HOST_DEAD;
           $this->errstr = "Host $host is not available.";

           if($this->debug)
               $this->_debug("sock_to_host(): Host $host is not available.");

           return FALSE;
       }

       // connect to the server, if it fails, add it to the host_dead below
       $sock = socket_create (AF_INET, SOCK_STREAM, getprotobyname("TCP"));

       // we need surpress the error message if a connection fails
       if(!@socket_connect($sock, $conn[0], $conn[1]))
       {
           $this->host_dead[$host]=$this->host_dead[$conn[0]]=$now+60+intval(rand(0, 10));

           $this->errno = MC_ERR_SOCKET_CONNECT;
           $this->errstr = "Failed to connect to ".$conn[0].":".$conn[1];

           if($this->debug)
               $this->_debug("sock_to_host(): Failed to connect to ".$conn[0].":".$conn[1]);

           return FALSE;
       }

       // success, add to the list of sockets
       $cache_sock[$host] = $sock;

       return $sock;
   }


   /**
    * retrieves the socket associated with a key
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *
    * @access private
    * @param string $key the key to retrieve the socket from
    * @return resource the socket of the connection, else FALSE
    */
   function get_sock($key)
   {
       if(!$this->active)
       {
           $this->errno = MC_ERR_NOT_ACTIVE;
           $this->errstr = "No active servers are available";

           if($this->debug)
               $this->_debug("get_sock(): There are no active servers available.");

           return FALSE;
       }

       $hv = is_array($key) ? intval($key[0]) : $this->_hashfunc($key);

       if(!$this->buckets)
       {
           $bu = $this->buckets = array();

           foreach($this->servers as $v)
           {
               if(is_array($v))
               {
                   for($i = 1;  $i <= $v[1]; ++$i)
                       $bu[] =  $v[0];
               }
               else
                   $bu[] = $v;
           }

           $this->buckets = $bu;
       }

       $real_key = is_array($key) ? $key[1] : $key;
       $tries = 0;
       while($tries < 20)
       {
           $host = @$this->buckets[$hv % count($this->buckets)];
           $sock = $this->sock_to_host($host);

           if(is_resource($sock))
               return $sock;

           $hv += $this->_hashfunc($tries.$real_key);
           ++$tries;
       }

       $this->errno = MC_ERR_GET_SOCK;
       $this->errstr = "Unable to retrieve a valid socket.";

       if($this->debug)
           $this->_debug("get_sock(): Unable to retrieve a valid socket.");

       return FALSE;
   }


   /**
    * increments or decrements a numerical value in memcached. this function is
    * called from incr() and decr()
    * ONLY WORKS WITH NUMERIC VALUES
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *
    * @access private
    * @param string $cmdname the command to send, either incr or decr
    * @param string $key the key to perform the command on
    * @param mixed $value the value to incr or decr the key value by
    * @return int the new value of the key, FALSE if something went wrong
    */
   function _incrdecr($cmdname, $key, $value)
   {
       if(!$this->active)
       {
           $this->errno = MC_ERR_NOT_ACTIVE;
           $this->errstr = "No active servers are available";

           if($this->debug)
               $this->_debug("_incrdecr(): There are no active servers available.");

           return FALSE;
       }

       $sock = $this->get_sock($key);
       if(!is_resource($sock))
       {
           $this->errno = MC_ERR_GET_SOCK;
           $this->errstr = "Unable to retrieve a valid socket.";

           if($this->debug)
               $this->_debug("_incrdecr(): Invalid socket returned by get_sock().");

           return FALSE;
       }

       if($value == "")
           $value = 1;

       $cmd = "$cmdname $key $value\r\n";
       $cmd_len = strlen($cmd);
       $offset = 0;

       // write the command to the server
       while($offset < $cmd_len)
       {
           $result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);

           if($result !== FALSE)
               $offset += $result;
           else if($offset < $cmd_len)
           {
               $this->errno = MC_ERR_SOCKET_WRITE;
               $this->errstr = "Failed to write to socket.";

               if($this->debug)
               {
                   $sockerr = socket_last_error($sock);
                   $this->_debug("_incrdecr(): socket_write() returned FALSE. Error $errno: ".socket_strerror($sockerr));
               }

               return FALSE;
           }
       }

       // now read the server's response
       if(($retval = socket_read($sock, MC_BUFFER_SZ, PHP_NORMAL_READ)) === FALSE)
       {
           $this->errno = MC_ERR_SOCKET_READ;
           $this->errstr = "Failed to read from socket.";

           if($this->debug)
           {
               $sockerr = socket_last_error($sock);
               $this->_debug("_incrdecr(): socket_read() returned FALSE. Socket Error $errno: ".socket_strerror($sockerr));
           }

           return FALSE;
       }

       // strip the /r/n from the end and return value
       return trim($retval);
   }

   /**
    * sends the command to the server
    * Possible errors set are:
    *        MC_ERR_NOT_ACTIVE
    *        MC_ERR_GET_SOCK
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_SET
    *
    * @access private
    * @param string $cmdname the command to send, either incr or decr
    * @param string $key the key to perform the command on
    * @param mixed $value the value to set the key to
    * @param timestamp $exptime expiration time of the key
    * @return bool TRUE on success, else FALSE
    */
   function _set($cmdname, $key, $val, $exptime = 0)
   {
       if(!$this->active)
       {
           $this->errno = MC_ERR_NOT_ACTIVE;
           $this->errstr = "No active servers are available";

           if($this->debug)
               $this->_debug("_set(): No active servers are available.");

           return FALSE;
       }

       $sock = $this->get_sock($key);
       if(!is_resource($sock))
       {
           $this->errno = MC_ERR_GET_SOCK;
           $this->errstr = "Unable to retrieve a valid socket.";

           if($this->debug)
               $this->_debug("_set(): Invalid socket returned by get_sock().");

           return FALSE;
       }

       $flags = 0;
       $key = is_array($key) ? $key[1] : $key;

       $raw_val = $val;

       // if the value is not scalar, we need to serialize it
       if(!is_scalar($val))
       {
           $val = serialize($val);
           $flags |= 1;
       }

       if (($this->compress_active) && ($this->compress > 0) && (strlen($val) > $this->compress)) {
           $this->_debug("_set(): compressing data. size in:".strlen($val));
           $cval=gzcompress($val);
           $this->_debug("_set(): done compressing data. size out:".strlen($cval));
           if ((strlen($cval) < strlen($val)) && (strlen($val) - strlen($cval) > 2048)){
               $flags |= 2;
               $val=$cval;
           }
           unset($cval);
       }

       $len = strlen($val);
       if (!is_int($exptime))
           $exptime = 0;

       // send off the request
       $cmd = "$cmdname $key $flags $exptime $len\r\n$val\r\n";
       $cmd_len = strlen($cmd);
       $offset = 0;

       // write the command to the server
       while($offset < $cmd_len)
       {
           $result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);

           if($result !== FALSE)
               $offset += $result;
           else if($offset < $cmd_len)
           {
               $this->errno = MC_ERR_SOCKET_WRITE;
               $this->errstr = "Failed to write to socket.";

               if($this->debug)
               {
                   $errno = socket_last_error($sock);
                   $this->_debug("_set(): socket_write() returned FALSE. Error $errno: ".socket_strerror($errno));
               }

               return FALSE;
           }
       }

       // now read the server's response
       if(($l_szResponse = socket_read($sock, 6, PHP_NORMAL_READ)) === FALSE)
       {
           $this->errno = MC_ERR_SOCKET_READ;
           $this->errstr = "Failed to read from socket.";

           if($this->debug)
           {
               $errno = socket_last_error($sock);
               $this->_debug("_set(): socket_read() returned FALSE. Error $errno: ".socket_strerror($errno));
           }

           return FALSE;
       }

       if($l_szResponse == "STORED")
       {
           if($this->debug)
               $this->_debug("MemCache: $cmdname $key = $raw_val");

           return TRUE;
       }

       $this->errno = MC_ERR_SET;
       $this->errstr = "Failed to receive the STORED response from the server.";

       if($this->debug)
           $this->_debug("_set(): Did not receive STORED as the server response! Received $l_szResponse instead.");

       return FALSE;
   }


   /**
    * retrieves the value, and returns it unserialized
    * Possible errors set are:
    *        MC_ERR_SOCKET_WRITE
    *        MC_ERR_SOCKET_READ
    *        MC_ERR_GET_KEY
    *        MC_ERR_LOADITEM_END
    *        MC_ERR_LOADITEM_BYTES
    *
    * @access private
    * @param resource $sock the socket to connection we are retriving from
    * @param array $val reference to the values retrieved
    * @param mixed $sock_keys either a string or an array of keys to retrieve
    * @return array TRUE on success, else FALSE
    */
   function _load_items($sock, &$val, $sock_keys)
   {
       $val = array();
       $cmd = "get ";

       if(!is_array($sock_keys))
       {
           $arr[] = $sock_keys;
           $sock_keys = $arr;
       }

       foreach($sock_keys as $sk)
           $cmd .= $sk." ";

       $cmd .="\r\n";
       $cmd_len = strlen($cmd);
       $offset = 0;

       // write the command to the server
       while($offset < $cmd_len)
       {
           $result = socket_write($sock, substr($cmd, $offset, MC_BUFFER_SZ), MC_BUFFER_SZ);

           if($result !== FALSE)
               $offset += $result;
           else if($offset < $cmd_len)
           {
               $this->errno = MC_ERR_SOCKET_WRITE;
               $this->errstr = "Failed to write to socket.";

               if($this->debug)
               {
                   $errno = socket_last_error($sock);
                   $this->_debug("_load_items(): socket_write() returned FALSE. Error $errno: ".socket_strerror($errno));
               }

               return FALSE;
           }
       }

       $len = 0;
       $buf = "";
       $flags_array = array();

       // now read the response from the server
       while($line = socket_read($sock, MC_BUFFER_SZ, PHP_BINARY_READ))
       {
           // check for a socket_read error
           if($line === FALSE)
           {
               $this->errno = MC_ERR_SOCKET_READ;
               $this->errstr = "Failed to read from socket.";

               if($this->debug)
               {
                   $errno = socket_last_error($sock);
                   $this->_debug("_load_items(): socket_read() returned FALSE. Error $errno: ".socket_strerror($errno));
               }

               return FALSE;
           }

           if($len == 0)
           {
               $header = substr($line, 0, strpos($line, "\r\n"));
               $matches = explode(" ", $header);

               if(is_string($matches[1]) && is_numeric($matches[2]) && is_numeric($matches[3]))
               {
                   $rk = $matches[1];
                   $flags = $matches[2];
                   $len = $matches[3];

                   if($flags)
                       $flags_array[$rk] = $flags;

                   $len_array[$rk] = $len;
                   $bytes_read = 0;

                   // get the left over data after the header is read
                   $line = substr($line, strpos($line, "\r\n")+2, strlen($line));
               }
               else
               {
                   $this->errno = MC_ERR_GET_KEY;
                   $this->errstr = "Requested key(s) returned no values.";

                   // something went wrong, we never recieved the header
                   if($this->debug)
                       $this->_debug("_load_items(): Requested key(s) returned no values.");

                   return FALSE;
               }
           }

           // skip over the extra return or newline
           if($line == "\r" || $line == "\n")
               continue;

           $bytes_read += strlen($line);
           $buf .= $line;

           // we read the all of the data, take in account
           // for the /r/nEND/r/n
           if($bytes_read == ($len + 7))
           {
               $end = substr($buf, $len+2, 3);
               if($end == "END")
               {
                   $val[$rk] = substr($buf, 0, $len);

                   foreach($sock_keys as $sk)
                   {
                       if(!isset($val[$sk]))
                           continue;

                       if(strlen($val[$sk]) != $len_array[$sk])
                           continue;
                       if(@$flags_array[$sk] & 2)
                           $val[$sk] = gzuncompress($val[$sk]);

                       if(@$flags_array[$sk] & 1)
                           $val[$sk] = unserialize($val[$sk]);
                   }

                   return TRUE;
               }
               else
               {
                   $this->errno = MC_ERR_LOADITEM_END;
                   $this->errstr = "Failed to receive END response from server.";

                   if($this->debug)
                       $this->_debug("_load_items(): Failed to receive END. Received $end instead.");

                   return FALSE;
               }
           }

           // take in consideration for the "\r\nEND\r\n"
           if($bytes_read > ($len + 7))
           {
               $this->errno = MC_ERR_LOADITEM_BYTES;
               $this->errstr = "Bytes read from server greater than size of data.";

               if($this->debug)
                   $this->_debug("_load_items(): Bytes read is greater than requested data size.");

               return FALSE;
           }

       }
   }


   /**
    * creates our hash
    *
    * @access private
    * @param int $num
    * @return hash
    */
   function _hashfunc($num)
   {
       $hash = sprintf("%u",crc32($num));

       return $hash;
   }

   /**
    * function that can be overridden to handle debug output
    * by default debug info is print to the screen
    *
    * @access private
    * @param $text string to output debug info
    */
   function _debug($text)
   {
       print $text . "\r\n";
   }
}
?>
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